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HITS / 9 IP 
STRIKEOUTS / 9 IP 
WALKS / 9 IP 
EARNED RUNS / 9 IP 
HOME RUNS / 9 IP 
11.8 
8.3 
6.5 
8.3 
3.0 
HIT / AB 
STRIKEOUT / AB 
WALK / AB 
EARNED RUN / AB 
HOME RUN / AB 
26.7% 
18.7% 
14.7% 
18.7% 
6.7% 
2000
Transactions 

20000719: Traded Darwin Cubillan and Michael Young to the Texas Rangers. Received Esteban Loaiza.
[View] 

19991112: Signed Darwin Cubillan as a free agent.
[View] 
BATTING – REGULAR SEASON

Year 
GGames PlayedThis includes all times that the player appeared on the lineup card. 
ABAt BatsNumber of times player recorded an at bat. 
RRuns ScoredNumber of times player scored a run. 
HHitsNumber of times player recorded a hit. 
2BDoublesNumber of times player hit a double. 
3BTriplesNumber of times player hit a triple. 
HRHome RunsNumber of times player hit a home run. 
RBIRuns Batted InNumber of runs batted in by player. 
SBStolen BasesNumber of times player stole a base. 
CSCaught StealingNumber of times player was caught stealing. 
BBBase On BallsNumber of times player walked. 
SOStrikeoutsNumber of times player struck out. 
BABatting AverageRepresents average # of times player records a hit. 
OBPOn Base %Represents average # of times player reaches base. 
SLGSlugging %Represents the total number of bases a player records per atbat. 
OPSOb Base % + Slugging %Adds onbase percentage and slugging percentage to get one number that unites the two. 
TBTotal BasesNumber of bases gained by a batter through his hits. 
IBBIntentional Base On BallsNumber of times when the defending team elects to walk a batter on purpose. 
SFSacrifice FliesNumber of flyballs hit out to the outfield or foul territory that allows a runner to score. 
HBPHit By PitchNumber of times batter was struck by a pitched ball without swinging at it. 
GDPGrounded Into Double PlayNumber of times player hit a ground ball that results in multiple outs on the bases. 

2000 
2 
1 
0 
0 
0 
0 
0 
0 
0 
0 
0 
0 
.000 
.000 
.000 
.000 
0 
0 
0 
0 
0 
TOTAL 
2 
1 
0 
0 
0 
0 
0 
0 
0 
0 
0 
0 
.000 
.000 
.000 
.000 
0 
0 
0 
0 
0 
PITCHING – REGULAR SEASON

Year 
WWinsNumber of wins credited to pitcher. 
LLossesNumber of losses credited to pitcher. 
%Winning %Represents percentage of wins vs. total decisions. 
GGames PitchedNumber of times pitcher appeared on a linup card. 
GSGames StartedNumber of times pitcher started a game. 
CGComplete GamesNumber of times pitcher completed a started game. 
SHOShutoutsNumber of time pitcher completed a game and didn't allow a run. 
GFGames FinishedNumber of times pitcher was the last pitcher to pitch for his team in a given game, provided he was not the starting pitcher. 
SVSavesNumber of times pitcher maintains his team's lead until the end of the game. 
IPInnings PitchedNumber of innings a pitcher has completed. 
HHitsNumber of hits pitcher has allowed. 
RRunsTotal number of runs scored when pitcher was pitching. 
EREarned RunsNumber of runs scored without the aid of errors by the team in the field. 
HRHome RunsNumber of home runs given up by pitcher. 
BBWalks / Base On BallsNumber of times pitcher walked a batter. 
SOStrikeoutsNumber of times pitcher struck out a batter. 
HBPHit By PitchNumber of times pitcher hit a batter thus allowing a free base. 
WPWild PitchesNumber of an pitches that cannot be stopped by the catcher, enabling a base runner to advance. 
BFBatters FacedNumber of batters pitcher has faced. 
IBBIntentional Base On BallsNumber times pitcher granted a batter a free base by means of 4 intentional balls. 
BKBalksNumber of an times pitcher makes an illegal motion that the umpire deems to be deceitful to the runner. 
ERAEarned Run AverageNumber represents the number of earned runs a pitcher allows per nine innings. 
WHIPWalks + Hits / Inning PitchedNumber represents the sum of a pitcher's walks and hits, divided by his total innings pitched. 

2000 
1 
0 
1.000 
7 
0 
0 
0 
1 
0 
15.2 
20 
14 
14 
5 
11 
14 
1 
0 
75 
0 
0 
8.04 
1.979 
TOTAL 
1 
0 
1.000 
7 
0 
0 
0 
1 
0 
15.2 
20 
14 
14 
5 
11 
14 
1 
0 
75 
0 
0 
8.04 
1.979 
FIELDING – REGULAR SEASON

Year 
GSGames StartedNumber of times player started a game. 
CGComplete GameNumber of times player played entire game. 
InnInnings PlayedNumber of innings played. 
ChChancesTotal number of defensive chances player had. 
POPutoutsNumber of times fielder physically records the act of completing an out. ie. stepping on the base for a forceout, tagging a runner, catching a batted ball, or catching a third strike. 
AAssistsNumber of times fielder touches the ball before a putout is recorded by another fielder  assists are awarded to fielders when they throw the ball to another player. 
EErrorsNumber of times fielder fails to convert an out on a play that an average fielder should have made. 
DPDouble PlaysNumber of times fielder makes two outs during the same continuous playing action. 
F%Fielding PercentageMeasures the number of successfully fielded balls (putouts and assists) divided by the number of opportunities. 
RtotTotal Zone Total Fielding Runs Above AverageThe number of runs above or below average the player was worth based on the number of plays made. 
Rtot/yrTotal Zone Total Fielding Runs Above Average per 1,200 Inn.The number of runs above or below average the fielder was worth per 1,200 Innings (approx 135 games). 
RdrsBIS Defensive Runs Saved Above Avg.The number of runs above or below average the player was worth based on the number of plays made. 
Rdrs/yrBIS Defensive Runs Saved Above Avg per 1,200 Inn.The number of runs above or below average the fielder was worth per 1,200 Innings (approx 135 games). 
RF/9Range Factor Per 9 InningsThe number of outs and assists per 9 innings. A higher RF means the fielder produces more outs and assists per 9 innings. 
RF/GRange Factor Per GameThe number of outs and assists per game. A higher RF means the fielder produces more outs and assists per game. 
PBPassed BallsA catcher is given a passed ball if he cannot hold onto a pitch that he should have, and as a result at least one runner moves up on the bases. 
WPWild PitchesNumber of pitches that cannot be stopped by the catcher, enabling a base runner to advance. 
SBStolen BasesNumber of times player allowed a runner to steal a base. 
CSCaught StealingNumber of times player caught a runner attempting to steal a base. 
CS%Caught Stealing %Percentage of times a fielder caught a runner attempting to steal 
lgCS%League Caught Stealing %Percentage of number of times a player was caught stealing league wide. 
POPickoffsNumber of times player throws a ball to a fielder, who eventually puts out or assists in retiring an opposing baserunner. 
PosPositionsPositions played by player. 

2000 
0 
0 
15.2 
3 
1 
2 
0 
1 
1.000 
0 
0 
– 
– 
1.72 
0.43 
0 
0 
0 
1 
100.0% 
30% 
0 
P

TOTAL 
0 
0 
15.2 
3 
1 
2 
0 
1 
1.000 
0 
0 
0 
0 
1.72 
0.43 
0 
0 
0 
1 
100.0% 
30% 
0 

PLAYER VALUE – BATTING

Year 
Age 
PAPlate Apperances 
RBatRuns BattingNumber of runs better or worse than average the player was as a hitter. 
RbaserBaserunning RunsNumber of runs better or worse than average the player was for all baserunning events. SB, CS, PB, WP, Defensive Indifference. 
RdpRuns Grounded into Double PlayNumber of runs better or worse than average the player was at avoiding grounding into double plays. 
RfieldRuns from FieldingNumber of runs better or worse than average the player was for all fielding. Fielding of balls in play, turning double plays, outfield arms and catcher defense are all included. 
RposRuns from Positional ScarcityNumber of runs above or below average due to positional differences. Positions like C, SS, and 2B get a bonus. Positions like 1B, DH, LF get a penalty. 
RAARuns better than AvgIt is the number of runs this player is better than a league average player. 
WAAWins Above AverageThis is the wins added by this player above that of an average player. 
RrepRuns from Replacement LevelNumber of runs an average player is better than a replacement player. Replacement is set for a .294 team winning percentage. Stronger leagues may get a larger bonus. 
RARRuns above Replacement LevelTotal of other columns It is the number of runs this player is better than a replacement player. Replacement is set for a .294 team winning percentage. 
WARWins Above ReplacementA single number that presents the number of wins the player added to the team above what a replacement player (think AAA or AAAA) would add. Scale for a singleseason: 8+ MVP Quality, 5+ AllStar Quality, 2+ Starter, 02 Reserve, < 0 Replacement Level. 
waaWL%WinLoss% w/ Avg. TeamThis is the winloss of an otherwise average team in ONLY the games this player played in. For example, for a pitcher this would only consider the games the pitcher threw in and ignoring games they did not play in. 
162WL%WinLoss% w/ Avg. Team SeasonThis is the winloss of an otherwise average team for an entire season giving them credit for only the games this player played in. For example, for a pitcher this would be waaWL in the games the pitcher threw in and a .500 record otherwise. 
oWAROffensive Wins Above Replacement (everything but Fielding)The same statistic as Wins Above Replacement for Position Players (WAR), but with the fielding value excluded. oWAR + dWAR does not equal WAR. Adding would count positions twice. Contains the factor for batting stats, baserunning, a positional adjustment, and the replacement player adjustment. 
dWARDefensive Wins Above Replacement for position playersA defensive measure of wins above replacement, but given only the defensive stats of the player and his position adjustment. For this calculation, we use replacement level on defense is the league average. Based on Baseball Info Solutions defensive runs saved from 2003 on. 
oRAROffensive Runs above Replacement LeveloWAR + dWAR DOES NOT EQUAL WAR, pos would be counted 2x. Total of all columns except for fielding values. Includes batting, baserunning, positional adjustment, and a playing time adjustment for the number of runs an average player is better than a replacement player. Replacement is set for a .294 team winning percentage. 

2000 
27 
1 
0 
0 
0 
0 
0 
0 
0 
0 
0 
0.0 
0.492 
0.500 
0.0 
0.0 
0 
PLAYER VALUE – PITCHING

Year 
Age 
IPInnings PitchedNumber of innings pitched. 
GGames PitchedNumber of games player pitched in. 
GSGames StartedNumber of times pitcher started a game. 
RRuns Allowed 
RA9Runs Allowed Per 9 IPThis is like ERA, but with unearned runs included. 
RA9oppOpponentsThe average number of runs scored by this pitchers opposition, per 9 innings. We use park factors to convert the opponent scoring to a leagueaverage context.For in progress seasons, we consider the teams last 365 days. Interleague road games are excluded from the avg, and when the pitcher faces an interleague opp at home, we modify the opponent run scoring by .20 runs per 9inning depending on whether the DH is added or removed from their lineup. We assume a league average pitcher would allow this many runs. 
RA9defRuns per 9 IP of support from defensePositive values mean the team defense was above average. Negative means it was below average. We take the teams total balls in play, the balls in play for this pitcher and the teams total runs saved and split the runs among all of the teams pitchers. 
RA9roleRuns per 9 IP difference for SP and RPFrom 1960 on we assess factor for starters and relievers. In that time, relievers have averaged a much lower ERA, and this factor accounts for that difference. Previously, this was part of our replacement level calculation, but it has now been moved into Runs Above Avg. 
PPFpPark Factor customized for parks the pitcher threw inThese are 3year park factors weighted by batters faced in each park. Note the onegame park factor is the team PPF/100 minus 1 times two plus one, since the factors on team pages are for home and road games combined. 
RA9AvgRuns per 9 IP for an avg pitcherThis is our best estimate of what an average pitcher would do against these opponents, with this defense and in these parks. 
RAARuns better than Avg.It is the number of runs this player is better than an average player. Adjusted for quality of opposition, parks pitched in and quality of team defense and recentered, so the league is zero. 
WAAWins Above AverageThis is the wins added by this player above that of an average player. 
gmLIgameentering Leverage IndexSolely for relief appearances, this is the average of each appearances opening leverage index weighted by the batters faced in that outing. The average pressure the pitcher or batter saw in this game or season. 1.0 is average pressure, below 1.0 is low pressure and above 1.0 is high pressure. 
WAAadjWins Above Avg AdjustmentThis is done in recognition of the added importance of high leverage. WAAadj is the additional value of this leverage adjustment. 
WARWins Above Replacement for PitchersA single number that presents the number of wins the player added to the team above what a replacement player (think AAA or AAAA) would add. This value includes defensive support and includes additional value for high leverage situations. Scale: 8+ MVP Quality, 5+ AllStar Quality, 2+ Starter, 02 Reserve, < 0 Replacement Level. 
RARRuns better than Replacement LevelIt is the number of runs this player is better than a replacement player. Replacement is set for a .294 team winning percentage. 
waaWL%WinLoss% w/ Avg. TeamThis is the winloss of an otherwise average team in ONLY the games this player played in. For example, for a pitcher this would only consider the games the pitcher threw in and ignoring games they did not play in. 
162WL%WinLoss% w/ Avg. Team SeasonThis is the winloss of an otherwise average team for an entire season giving them credit for only the games this player played in. For example, for a pitcher this would be waaWL% in the games the pitcher threw in and a .500 record otherwise. 

2000 
27 
15.2 
7 
0 
14 
8.04 
5.33 
0.01 
0.39 
99.8 
4.92 
6 
0.5 
0.59 
0.1 
0.3 
4 
0.431 
0.497 

Year 
SalarySalaryTotal number of $ earned by the player in a given year. 
$ Per GameMoney Earned Per GameThis represents the average amount a player earned per game. Calculated by dividing the total salary per year divided by games played in/games pitched. 
AccumulatedAccumulated MoneyThis is the total amount of money earned by the player ONLY up to the year represented in the selected row. 
Team Avg.Team AverageThis is the average amount made by each player (with a known salary) in the year selected in the row. Calculated by total number of salary in a given year divided by the number of players. 

2000 
$200,000 
$28,571 
$200,000 
1,396,898 
2000 Season – 7 games played
7 games, 0 starts.
2000 Positions
DH – 0, PH – 0
PR – 0
C – 0